Holy shit. Dead Cells. 2017 is the year of games that come out of nowhere, blow me away, and steal the thunder from games I’ve been anticipating for months, sometimes years. PlayerUnknown’s Battlegrounds has become a fixture in my life that few games have before, and I had never heard of it before buying on a drunken whim. It’s such an intense love affair that … Continue reading Impressions: Dead Cells
No Coast @Night is a sometimes weekly podcast where NCG editors sit down, get drunk, and talk about video games (usually.) Discussed on this episode: More Prey chat (spoiler light) We look at Deck13’s The Surge and talk about why it’s surprisingly good. Embarrassing outfits we wore in middle school. Farpoint and a few other PSVR doodads. Continue reading No Coast @Night: Ep. 8
If my greatest passion in life is video games, for my girlfriend, it’s plants. They fill our one bedroom apartment – plants of all sizes. She’s particularly fascinated by terrariums, of which we have several. Each day I walk by them and watch their microcosmic ecosystem grow and decay, one plant giving way to another, fungus sprouting in certain places to be removed later. The … Continue reading Prey: The Terrarium Effect
Editor’s note: I know it’s taboo to review Early Access games, but in this instance, I just don’t care. I’ll never forget my first game. The feeling of scrambling to find a weapon as I wandered around, confused and lost. The first time I saw another player, being frozen in place, my heart jackhammering as I missed every shot. Likewise, I’ll never forget my first … Continue reading Review: PLAYERUNKNOWN’S BATTLEGROUNDS
I’m not the person who is supposed to review What Remains of Edith Finch. By similar logic, I should probably never review a sports simulation game, because I have no idea what a fullback is, or a linebacker, or a running back. As with classic point-and-click adventure games, I, at some point, came to the realization that I just don’t really like first-person narrative games … Continue reading Review: What Remains of Edith Finch
No Coast @Night is a sometimes weekly podcast where NCG editors sit down, get drunk, and talk about video games (usually.) Discussed in this episode: A deep dive in to Prey The horrors of the bar known as Buzzard Beach Impressions of What Remains of Edith Finch Outlast 2 (wrap-up) Continue reading No Coast @Night: Ep. 7
I was recently on a message board discussing the nature of narrative in games. I can’t remember what game was being discussed, but I mentioned off-hand that in my eyes, narrative, in any media, plays second (or third) fiddle to every other facet. In a video game I’m more invested in the world building. How does it feel to be there? Books, for me, are … Continue reading Narrative Isn’t the End, but a Means to Reach it.