Editor’s note: I know it’s taboo to review Early Access games, but in this instance, I just don’t care. I’ll never forget my first game. The feeling of scrambling to find a weapon as I wandered around, confused and lost. The first time I saw another player, being frozen in place, my heart jackhammering as I missed every shot. Likewise, I’ll never forget my first … Continue reading Review: PLAYERUNKNOWN’S BATTLEGROUNDS

Review: What Remains of Edith Finch

I’m not the person who is supposed to review What Remains of Edith Finch. By similar logic, I should probably never review a sports simulation game, because I have no idea what a fullback is, or a linebacker, or a running back. As with classic point-and-click adventure games, I, at some point, came to the realization that I just don’t really like first-person narrative games … Continue reading Review: What Remains of Edith Finch

Review: Tom Clancy’s Ghost Recon: Wildlands

Through the early aughts, World War II was considered the go-to set-dressing for shooters and action games that wanted a realistic setting, while dodging the sensation of being “too close to home.” As the backdrop of WWII became fatigued we saw a brief smattering of games looking to recreate Vietnam. Perhaps developers considered that most Vietnam veterans were aged out of their target demographic, that the war became fair … Continue reading Review: Tom Clancy’s Ghost Recon: Wildlands

Review: NieR: Automata

This is the review of NieR: Automata. You can read our impressions here, which contains description of the game proper and its creative mastermind, Yoko Taro, both of which are relevant to this review. NieR: Automata’s greatest strength are the questions it asks about the body, consciousness, life and death. Questions fundamental to the human condition, that have been poked at and prodded since whatever … Continue reading Review: NieR: Automata

Breath of the Wild is why we play video games: A review

I had a long trek up a snow covered mountain ahead of me.   When looking up from the base of the mountain the peak was obscured by clouds. This wouldn’t be easy, and I might never make it if I couldn’t find an optimal route. It was going to take a healthy dose of planning. The first thing I needed to do was to … Continue reading Breath of the Wild is why we play video games: A review

Nioh: Review

Nioh is a peculiar game. I can’t think of another title that has taken such an exhaustive look at another franchise, Dark Souls in this instance, for inspiration so unabashedly, while still bringing a fresh notebook for annotation and iteration. Team Ninja has even acknowledged in interviews their thirst for tearing apart and rebuilding the Souls formula. Due to that, this review tries to look … Continue reading Nioh: Review